Learning Curve: Results from working with Zenodo

Working on the Visionary Cross project never ceases to amaze and provide more learning opportunities for me and at the same time testing the limits for systems designed and made available to research community.  If last year was dedicated to figuring it out as to how data and research outputs will be disseminated so that […]

A meeting with Marco about the work we’ve done so far

Last Friday, we had a meeting with Marco about the work done so far and the future work of mapping the point from one to another. Three important questions which need to be answered are: How to find the point of interest? How to duplicate the view? How to map the point from one to […]

A simple demo using Unreal Engine

Thanks to the people who have been working on Unreal Engine, we got the cross model and created a very basic scene using  the 3rd person template in Unreal. Users can rotate the scene by keyboard and mouse inputs, which would change the angle and the distance from which the users are looking at, in order to see other sides […]

The Visionary Cross Project announces a free beta test of its viewer for the Ruthwell Cross

You can access the test viewer at the following URL: http://vcg.isti.cnr.it/cross/ About the test We are using this test to gain initial feedback on usability and use cases for the viewer including corrections, advice for further development, and discussion of potential uses. As a result we are particularly interested in: Suggestions for improvement and additional […]

Beta testers sought for Ruthwell Cross viewer

The Visionary Cross project is preparing a launch of a beta version of its Ruthwell Cross viewer. This is a web-based 3D facsimile of the Ruthwell Cross with annotations suitable for students and the general public. It should be of interest to students, members of the general public, and professional art historians, linguists, historians, and […]
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