Learning Curve: Results from working with Zenodo

Working on the Visionary Cross project never ceases to amaze and provide more learning opportunities for me and at the same time testing the limits for systems designed and made available to research community.  If last year was dedicated to figuring it out as to how data and research outputs will be disseminated so that […]

Let’s get nekkid! Stripping the user experience to the bare essentials (CSDH/SCHN Abstract)

The Visionary Cross project is an extensible, multi-object, multi-media edition of a Cultural Matrix in Anglo-Saxon England. It is built around mediated representations of sculpture, buildings, and text. It employs XML transcriptions, high resolution 2D photography, 3D laser scans, 3D photogrammetry, and a socially focussed game engine. The project is about both the objects it […]

Year End Report

This is supposed to be done before the new year begins but past year did not end as well as I expected due to some serious sickness. But still we got quiet a lot done at the Visionary Cross. For me as researcher and project manager, year 2016 has been quiet good. We were finally able […]

2016 Update: A lot of work (and some stresses) behind the scenes

I see with horror that it’s been a year since we last posted something to the Visionary Cross site! This is not due to lack of work, as there has been plenty going on behind the scenes. Rather it has been the result of a series of unfortunate circumstances (especially a series of student sick-leaves) […]

Well that’s that. Solving (?) the VC model and workflow

Yesterday, Dot Porter, one of the leads on the Visionary Cross project visited Lethbridge for a project meeting (and to speak to my DH class). The main purpose of her meeting was to plan the work that needs to happen on the Digital Library side of the project. This is a core issue for us. […]

A meeting with Marco about the work we’ve done so far

Last Friday, we had a meeting with Marco about the work done so far and the future work of mapping the point from one to another. Three important questions which need to be answered are: How to find the point of interest? How to duplicate the view? How to map the point from one to […]

A simple demo using Unreal Engine

Thanks to the people who have been working on Unreal Engine, we got the cross model and created a very basic scene using  the 3rd person template in Unreal. Users can rotate the scene by keyboard and mouse inputs, which would change the angle and the distance from which the users are looking at, in order to see other sides […]

Meshlab is a fantastic tool!

After talking to both sides working on Unreal and 3DHOP, we found out that they were not using the same model. We wanted to see if convert a model from .obj (the file format used in Unreal) to .ply (the file format used in  3DHOP) would be easy to do. With a lot of methods […]

The Visionary Cross Project announces a free beta test of its viewer for the Ruthwell Cross

You can access the test viewer at the following URL: http://vcg.isti.cnr.it/cross/ About the test We are using this test to gain initial feedback on usability and use cases for the viewer including corrections, advice for further development, and discussion of potential uses. As a result we are particularly interested in: Suggestions for improvement and additional […]

The Ruthwell Cross Runes like you’ve never seen them before

Some screenshots from the highest resolution scans of the cross, showing the runes and the Archer panel…

New edition of the Visionary Cross Presenter released for beta testing

A new version of the Visionary Cross presenter is has just been released for beta testing. The presenter is an interface for navigating and presenting the Visionary Cross project’s scans of the Ruthwell Cross. It is particularly intended for use by students, in the classroom, and by the general public. The presenter has panes for […]

Panel on Digital Cultural Heritage accepted at CSDH/SCHN – ACH Joint Conference

Panel on Digital Cultural Heritage (DigiCulthH – a GRAND subgroup) has been accepted at CSDH/SCHN -ACH joint conference to be held in Ottawa, 1 -3 June, 2015. The panel members include: Prof. Daniel O’Donnell, University of Lethbridge Prof. Brent Nelson, University of Saskatchewan Dr. Craig Harkema, University of Saskatchewan   Congratulations to all at VC and […]

Two Student Papers Accepted at Joint CSDH/SCHN & ACH Conference 2015

Visionary Cross has two paper acceptances at Joint CSDH/SCHN & ACH Conference 2015 to be held in Ottawa, 1-3 June 2015. These are: Disability: The Last Frontier for DH by  Kendra Rawluk and Carissa Alexander Developing Text-to-Speech for Religious Scripture: Shiri Guru Granth Sahib by Gurpreet Singh, Sandeep Kaur and Daniel O’Donnell Congratulations to all!!

Screenshots from Unreal reconstruction of the Ruthwell Kirk

Project Co-Investigator James Graham and his research team have just released some demo screenshots from their Unreal-engine reconstruction of the Ruthwell Kirk Here are some highlights:    

Fan Yan to join the Visionary Cross Project as MITACS Global Link Fellowship

Chinese Undergraduate Student Fan Yan (Eileen) has been accepted by Mitacs and the Visionary Cross Project to work as the project’s first Mitacs Global Link Fellow. Ms. Fan will be joining the project to work on interface design with Gurpreet Singh, Daniel O’Donnell (both University of Lethbridge), Matteo Dellepiane and Marco Callieri (both CNR-ISTI), and […]
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